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OnItemPickup ​

Usage ​

  • Return a non-null value to override default behavior

Example Autogenerated ​

csharp
private void OnItemPickup( Item item, BasePlayer player, WorldItem instance )
{
    Puts( "OnItemPickup works!" );
}

Location ​

  • WorldItem::Pickup(BaseEntity/RPCMessage msg)
csharp
//---
	}
	if (!this.allowPickup)
	{
		return;
	}
	if (Interface.CallHook("OnItemPickup", this.item, msg.player, this) != null)
	{
		return;
	}
	if (!this.CanOpenInSafeZone(msg.player))
	{
//---

Released under the MIT License.