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OnStructureRepair ​

Usage ​

  • Return a non-null value to override default behavior

Example Autogenerated ​

csharp
private void OnStructureRepair( BaseCombatEntity instance, BasePlayer player )
{
    Puts( "OnStructureRepair works!" );
}

Location ​

  • BaseCombatEntity::DoRepair(BasePlayer player)
csharp
//---
	BasePlayer player = player2;
	if (!this.repair.enabled)
	{
		return;
	}
	if (Interface.CallHook("OnStructureRepair", this, player2) != null)
	{
		return;
	}
	float num = this.GetDamageRepairCooldown();
	if (player.IsInCreativeMode && Creative.freeRepair)
//---

Released under the MIT License.